UNGODLY GFX for Lorn’s Lure

Route 03 · Installation Guide for Lorn's Lure

THE PLUGIN

One DLL into one folder. The archive is already shaped like your game directory, so this is the shortest chapter of the route.

Get the archive

If you grabbed it during chapter 01, skip ahead. Otherwise, both links below serve the identical file — 93.5 KB, SHA-256 verifiable on the Downloads page:

Direct download

v1.0.2
File
UngodlyGFX_v1_0_2_LornsLure_BepInEx5_x64_by_StixsworldHD.rar

Google Drive mirror

v1.0.2

On StixsworldHD’s own paid Google Drive account — personally guaranteed safe and secure, and Drive’s servers are often the faster download.

What's inside the RAR

The archive is deliberately shaped like your game folder, and it hides nothing — compiled plugin, complete source, full documentation:

Archive contents
UngodlyGFX_v1_0_2_LornsLure_BepInEx5_x64_by_StixsworldHD.rar
├── BepInEx\
│   └── plugins\
│       └── StixsworldHD.LornsLure.UngodlyGFX.dll   ← the plugin (the only file the game needs)
├── README.md                                        ← full manual: install, keys, every feature, changelog
└── source\                                          ← the complete C# source the DLL was built from
    ├── Plugin.cs            (entry point, all config definitions)
    ├── GfxDirector.cs       (settings enforcement engine)
    ├── PostFxApplier.cs     (PostProcessing v2 control)
    ├── ConfigMenu.cs        (the F10 menu)
    ├── StatusOverlay.cs     (the F9 overlay)
    ├── SuperSampler.cs      (render-scale system)
    ├── UngodlySharpen.cs    (the sharpening pass)
    └── Patches.cs           (Harmony hooks into the game)

Only the DLL has to reach the game. The README and source folder are yours to keep anywhere — or to read, if you like knowing exactly what runs inside your game. Everything the plugin does is in those eight files; there are no other dependencies beyond BepInEx itself.

Install: extract straight over the game folder

Because the RAR already contains the right BepInEx\plugins shape, the fastest install is a single extract:

  1. Right-click the RAR → Extract files… (7-Zip / WinRAR) or open it and drag the BepInEx folder out.
  2. Point the extraction at your game folder — the one with LornsLure.exe — and confirm. If Windows asks to merge the BepInEx folders, say yes; nothing gets overwritten, the DLL just slots into plugins.

That’s the whole install. The result:

Windows Explorer showing BepInEx\plugins containing StixsworldHD.LornsLure.UngodlyGFX.dll
Success state: StixsworldHD.LornsLure.UngodlyGFX.dll (134 KB) sitting in BepInEx\plugins. One DLL — that’s everything the game needs.

Prefer to place files by hand?

Equally valid: open the RAR, and copy just the DLL from BepInEx\plugins\StixsworldHD.LornsLure.UngodlyGFX.dll into your game’s Lorn's Lure\BepInEx\plugins folder.